Monday, August 15, 2011

Developing .NET Applications for iOS and Android - Mono and MonoTouch

I have been watching a cool platform from Novell called MonoTouch. for quite some time. From what i see, it has matured a lot since I got a look at it a while ago, there have also been a lot of books and articles published. All iPhone, iPad, Android developers, You must check this out.

Developing C# Applications for iPhone and iPad using MonoTouch shows you how to use your existing C# skills to write apps for the iPhone and iPad. Fortunately, there’s MonoTouch, Novell’s .NET library that allows C# developers to write C# code that executes in iOS. Furthermore, MonoTouch allows you to address all the unique functions of the iPhone, iPod Touch, and iPad. And the big plus: You needn’t learn any Objective-C to master MonoTouch!

The magic is in Novell’s implementation of Apple’s Cocoa libraries in MonoTouch. You’ll master the same elegant and rich Cocoa environment, but without the need to learn a new programming language. How cool is that. Check out MonoTouch here.

What is MonoTouch?
MonoTouch allows developers to create C# and .NET based applications that run on Apple's iPhone, iPad, and iPod Touch devices, while taking advantage of the iPhone APIs and reusing both code and libraries that have been built for .NET, as well as existing skills.
Please note that MonoTouch requires a Mac, Apple's iPhone SDK and you must be part of Apple's iPhone Developer Program to test and deploy your software on a device and to redistribute your code.
Read their MonoTouch Roadmap to learn about upcoming features and developments.

Mono for Android:
Mono for Android enables developers to use Microsoft™ Visual Studio™ to create C# and .NET based applications that run on Android phones and tablets. Developers can use their existing skills and reuse code and libraries that have been built with .NET, while taking advantage of native Android APIs.

eBook:
I also stumbled across an ebook - "Developing C# Applications for iPhone and iPad"
This book, using MonoTouch takes you from your first “Hello, World” example through the major APIs and features of iOS. The coverage is comprehensive and makes use of frequent examples, complete with sample code you can download and reuse to create your own powerful and playful apps. You can get this book here

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